Taking a break (a month later…)

So, the new baby I had been talking about for the past year was born 3 weeks early on October 21st. She’s healthy and growing, so no worries there.

Before the baby was born I had talked about taking a break from creating content (streaming, videos, social media, discord, etc) and since the baby was born early, that break had to start early.

It feels weird not streaming and stuff. At night, I feel like I should be doing something other than sitting on the couch for hours. Don’t get me wrong, I love cuddling the baby and helping my wife. It’s a joy taking care of things for her so she can focus on the kids. I just feel like she’s got it handled pretty well most of the time.

So, my return to streaming will be a slow build-up. A slow burn. Inching back into streaming. It’ll take a long time because adding a 3rd child to the house effectively makes it 10x the work.

Either way. Keep an eye on my socials and discord for when I’ll be streaming. I’m going to start uploading all of my streams, unedited, to YouTube either on my original channel or on a new one. We’ll see about that one.

The move to Mixer

You’ll notice I recently stopped streaming on Twitch. Don’t worry, I’m still streaming and plan to do so for a long time 🙂

I’ve moved my main content over to Mixer for several reasons. I won’t get into those reasons here but let’s just say I’m disappointed in how Twitch is handling their top channels and how us “smaller” channels seem to be ignored, unpromoted, and…… you get the drift.

This marks a new chapter in my online life. One where I get the creative freedom I crave with the treatment from the parent company and greater community I believe I (and our community) deserve.

if you have a mixer account! I’d love to see you there!

I’m also attempting to put together a giveaway to help promote the channel and some key members in our community! Keep an eye out for when that goes up! It’ll be posted on whatever giveaway website I’m able to use and be embedded here on my site (and possibly on my Mixer page) for all to see!

3 Years Of Content

Holy crap. Has it been 3 years already? I started my channel on 5/19/16 but didn’t upload my first video until 6/11/16.

It feels like I’ve been doing this forever. It’s been a long and rough ride so far and I’ve had a lot of ups and downs.

I made a video a while ago about my channel’s origin, and I’ve talked about my channel and friends and what I wanted to do with this thing.

I guess after 3 years, my views and expectations from this have changed. When I started, I was looking up to the big channels who do this for a living, thinking that I could do it too. I genuinely thought I had what it takes to “make it”.

I’ve built a pretty solid community, moved my main content to twitch, started doing charity work, have been to a gaming expo, and met some of the best indie game devs in the business.

See? Ups and downs.

But in the vast sea of millions upon millions of creators, you have to be truly unique in order to even be noticed. You have to either have an interesting gimmick that keeps people coming back, or have the money to spend on your channel in order to stay relevant. I have neither of those things. I am not unique in the grand scheme of this thing. Do you know how many “family men” and “family first” or “part time” creators there are out there? MILLIONS!

The only truly unique thing I’ve done with my channel is I was the first person to hack Bendy and the Ink Machine, and I didn’t even utilize that to its full potential.

That missed opportunity is how my channel has gone, day after day, week after week… You get it. Looking back on my channel, I see a ton of fun and friends and games, but I also see a chronicle of missed opportunities and failed ambition.

I’ve long since given up on making content creation my full-time job, but I still love doing it for my viewers, friends, and playing fun games. It’s become a hobby that I just enjoy doing and don’t really care about money or fame or notoriety.

Thank you, everyone, for being here, for reading this, for being awesome, for giving to the charities I promote, for supporting my channels, and for having fun with me.

I won’t be making content forever, but I hope to keep going for a while, at least.

I’ll figure this out eventually.

Love you guys. Take care.

Channel Changes!

I recently shared this on stream but putting it in writing seems a bit more final, y’know?

Big changes! In list form!

  1. We will be supporting a charity through tiltify (or the like) every month from now on. The community will pick what charity we donate to every month! In doing so, the next big change will shock you.
  2. I will no longer be accepting donations/tips through streamlabs or Ko-fi. The option has been completely disabled on those platforms so don’t even try it.
  3. Fan funding will now be restricted to twitch subscriptions, bits, and merch through streamlabs. This is so we focus the donations and tips where it counts: charity.
  4. I will be promoting others that are doing charities more, especially those giving to the same charity we are.

This will be in affect as of 3/10/19 and we’ll have a permanent bar for the donations and a panel under the stream!

DLive : my honest review

The other day I saw an old friend from Vidme post on Twitter about streaming on a service called “DLive”. (If you remember the ye olde Vidme days, bless you.) I decided to blindly check it out LIVE. Just jumped right in and learned about it while I was streaming there.

Immediately, I noticed a big difference from Twitch but couldn’t really put my finger on it. Less competitive? More inviting? One of the global mods even hopped into the stream, was incredibly helpful and kind, and even gifted some of the site’s currency! (Which we’ll cover in a sec)

I mean, how many streaming sites would you see a global mod jump into a streamer’s first ever stream and be that awesome? None. DLive was the first. Also, Cheech (the mod) is awesome. Just putting that out there.

What really sets DLive apart from other streaming services is their unique monetization platform. You earn “Lino Points” just from watching a stream. You earn them faster by interacting with the streamers, and even faster by being a streamer! Like, “Holy crap I can get paid to watch streamers?!?” kind of revelation. The viewer doesn’t even have to spend any money at all to support their favorite streamers. They just have to be active in the stream and boom there’s awesomeness.

Your Lino Points translate to a cryptocurrency that isn’t quite public yet which, at the time of writing this, is worth appx ¢1.22 per point (USD) compared to ¢1.0 per bit on Twitch. You can cash out your points for PayPal monies, cryptocurrency, put them back into the community by donating to streamers, or “lock” them which is basically like investing your hard-earned points into the site’s “stock”.

The best part is, DLive isn’t owned by some massive corporation or greedy rich person CEO. The people who run the site are streamers and devs. And that’s why you get the most possible out of your Lino Points and some corporation doesn’t take a huge cut to line their pockets. Win-Win, right?

Not quite. There are still a lot of features I’d like to see refined like downloading past streams (had some serious issues with it), live transcoding (for those who have less-than-average internet speeds), and a few other optimizations that I’ll be sure to pass on to the Dev team.

So, the biggest question would be “Would skpacman leave Twitch for DLive?”

The short answer is no. I may have started on YouTube and slowly moved to Twitch, but moving again would hurt the pacdot community right now. I’ll still be giving twitch my priority attention, and I’ll still be posting highlights from twitch to YouTube, I’m just dipping my toe into DLive just to see what the site is like. If things progress there at a reasonable pace, I’ll take another look at moving at a later date.

Feel free to follow me on DLive! I’ll be posting some videos and past stream highlights there along with streaming there semi-regularly!

Wandering is a Terrible Sin: Explained

Hacking games is something I’d been doing for a long time. Simple location hacks, inventory hacks, resources, and many other things to do when hacking. But when a developer takes notice and actually does something about it, then it becomes something special. Here is the story of how one simple curiosity turned into an Easter egg!